New game type entry for game data block.
This commit is contained in:
+14
-1
@@ -37,6 +37,14 @@ enum GameMode
|
||||
GAME_MODE_CLOSED
|
||||
};
|
||||
|
||||
enum GameType
|
||||
{
|
||||
GAME_TYPE_NORMAL = 1,
|
||||
GAME_TYPE_REGISTERED_ONLY,
|
||||
GAME_TYPE_INVITE_ONLY,
|
||||
GAME_TYPE_RANKING
|
||||
};
|
||||
|
||||
enum RaiseIntervalMode
|
||||
{
|
||||
RAISE_ON_HANDNUMBER = 1,
|
||||
@@ -59,7 +67,12 @@ enum AfterManualBlindsMode
|
||||
// For the sake of simplicity, this is a struct.
|
||||
struct GameData
|
||||
{
|
||||
GameData() : maxNumberOfPlayers(0), startMoney(0), firstSmallBlind(0), raiseIntervalMode(RAISE_ON_HANDNUMBER), raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(1), raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS), afterMBAlwaysRaiseValue(0), guiSpeed(4), playerActionTimeoutSec(20) {}
|
||||
GameData() : gameType(GAME_TYPE_NORMAL), maxNumberOfPlayers(0), startMoney(0),
|
||||
firstSmallBlind(0), raiseIntervalMode(RAISE_ON_HANDNUMBER),
|
||||
raiseSmallBlindEveryHandsValue(8), raiseSmallBlindEveryMinutesValue(1),
|
||||
raiseMode(DOUBLE_BLINDS), afterManualBlindsMode(AFTERMB_DOUBLE_BLINDS),
|
||||
afterMBAlwaysRaiseValue(0), guiSpeed(4), playerActionTimeoutSec(20) {}
|
||||
GameType gameType;
|
||||
int maxNumberOfPlayers;
|
||||
int startMoney;
|
||||
int firstSmallBlind;
|
||||
|
||||
Reference in New Issue
Block a user