next steps votekick gui implementation
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@@ -101,6 +101,10 @@ void ServerGuiWrapper::updateMyButtonsState() {}
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void ServerGuiWrapper::startTimeoutAnimation(int /*playerId*/, int /*timeoutSec*/) {}
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void ServerGuiWrapper::stopTimeoutAnimation(int /*playerId*/) {}
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void ServerGuiWrapper::startVoteOnKick(int /*playerId*/, int /*timeoutSec*/) {}
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void ServerGuiWrapper::changeVoteOnKickButtonsState(bool /*showHide*/) {}
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void ServerGuiWrapper::endVoteOnKick() {}
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void ServerGuiWrapper::logPlayerActionMsg(string /*playerName*/, int /*action*/, int /*setValue*/) {}
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void ServerGuiWrapper::logNewGameHandMsg(int /*gameID*/, int /*handID*/) {}
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void ServerGuiWrapper::logPlayerWinsMsg(std::string /*playerName*/, int /*pot*/, bool /*main*/) {}
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