MSVC with qt 4.3.2 - this version of qt rulez!!!

This commit is contained in:
lotodore
2007-10-09 22:00:36 +00:00
parent 64119ee680
commit f68cab9cc3
3 changed files with 18 additions and 15 deletions
+15 -14
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@@ -14,23 +14,17 @@ http://support.microsoft.com/kb/930198
4. Get and install a new Microsoft Platform SDK
This step can be left out if you use MSVC 2005 Professional instead of the Express Edition.
For example this version:
[about 1 GB download, sorry I cannot tell you which packages are required]
http://www.microsoft.com/downloads/details.aspx?FamilyID=c2b1e300-f358-4523-b479-f53d234cdccf&DisplayLang=en
Update (not required):
[about 1 GB download]
http://www.microsoft.com/downloads/details.aspx?familyid=FF6467E6-5BBA-4BF5-B562-9199BE864D29&displaylang=en
5. Get open source QT 4.3.0 from Trolltech and the MSVC patch from the Sourceforge page:
5. Get open source QT 4.3.2 [zip file] from Trolltech.
It supports MSVC 2005, no patch is needed.
http://trolltech.com/developer/downloads/qt/windows
http://sourceforge.net/projects/qtwin
6. Apply the patch and compile QT, make sure you set the proper environment variables.
These pages might help:
http://qtnode.net/wiki?title=Qt4_with_Visual_Studio
http://321soft.de/321soft/iframe.php?inhalt=qttut [German only]
6. Compile QT, make sure you set the QTDIR environment variable before.
7. Get boost and bjam and compile boost
See http://www.boost.org/more/getting_started/windows.html
Now the worst part:
8. Get and compile(!) (do not use precompiled version) SDL and SDL_mixer
@@ -40,11 +34,18 @@ Now the worst part:
qmake -tp vc pokerth_lib.pro
qmake -tp vc pokerth_game.pro
qmake -tp vc pokerth_server.pro
qmake -tp vc
in the pokerth directory
10. Open the sln file, and Build All.
10. Create an sln file and add the three projects.
11. Set the project dependencies (pokerth_game and pokerth depend on pokerth_lib).
12. Set the "Program Database File Name" in the Properties section C/C++
for each project to a unique name.
13. Edit the library directories and the linker dependencies of the Debug
configuration, make them point to debug locations.
14. Rebuild Solution.
2007 by Lothar May
+1
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@@ -241,6 +241,7 @@ win32{
LIBS += -lpokerth_lib
LIBS += -lssleay32
LIBS += -llibeay32
LIBS += -lgdi32 -lcomdlg32 -loleaut32 -limm32 -lwinmm -lwinspool -lole32 -luuid -luser32 -lmsimg32 -lshell32 -lkernel32 -lws2_32 -ladvapi32 -lsdl -lsdlmain -lsdl_mixer
exists( ../boost/stage/lib/libboost_thread-mgw34-mt-1_34_1.a ){
LIBS += -lboost_thread-mgw34-mt-1_34_1
+1
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@@ -119,6 +119,7 @@ win32 {
LIBS += -lpokerth_lib
LIBS += -lssleay32
LIBS += -llibeay32
LIBS += -lgdi32 -lcomdlg32 -loleaut32 -limm32 -lwinmm -lwinspool -lole32 -luuid -luser32 -lmsimg32 -lshell32 -lkernel32 -lws2_32 -ladvapi32
exists( ../boost/stage/lib/libboost_thread-mgw34-mt-1_34_1.a ){
LIBS += -lboost_thread-mgw34-mt-1_34_1