adds activePlayerList and runningPlayerList (IV)
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@@ -34,7 +34,7 @@
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class LocalHand : public HandInterface{
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public:
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LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, int, int, int, int, int, int);
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LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface*, BoardInterface*, std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, int, int, int, int, int);
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~LocalHand();
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void start();
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