diff --git a/src/gui/qt/mainwindow/mainwindow.ui b/src/gui/qt/mainwindow/mainwindow.ui
index 8b1c13ea..5e0f4183 100644
--- a/src/gui/qt/mainwindow/mainwindow.ui
+++ b/src/gui/qt/mainwindow/mainwindow.ui
@@ -4008,6 +4008,9 @@
Start New Game ...
+
+ Ctrl+N
+
diff --git a/src/gui/qt/mainwindow/mainwindowimpl.cpp b/src/gui/qt/mainwindow/mainwindowimpl.cpp
index 1ff0da59..b1ee3ec7 100755
--- a/src/gui/qt/mainwindow/mainwindowimpl.cpp
+++ b/src/gui/qt/mainwindow/mainwindowimpl.cpp
@@ -353,7 +353,8 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent)
highlight.setRgb(151,214,109);
//ShortCuts
-// QShortcut *startNewGameKeys = new QShortcut(QKeySequence(Qt::Key_Control), Ui::mainWindow);
+// QShortcut *startNewGameKeys = new QShortcut(QKeySequence(Qt::Key_Control + Qt::Key_N), this);
+// connect( startNewGameKeys, SIGNAL(activated() ), actionNewGame, SLOT( trigger() ) );
//Connects
connect(dealFlopCards0Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards1() ));
@@ -388,9 +389,6 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent)
connect(postRiverRunAnimation5Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation6() ));
connect(postRiverRunAnimation6Timer, SIGNAL(timeout()), this, SLOT( startNewHand() ));
-
-
-// connect( startNewGameKeys, SIGNAL(activated() ), this, SLOT( callNewGameDialog() ) );
connect( actionNewGame, SIGNAL( triggered() ), this, SLOT( callNewGameDialog() ) );
connect( actionAboutPokerth, SIGNAL( triggered() ), this, SLOT( callAboutPokerthDialog() ) );
connect( actionSettings, SIGNAL( triggered() ), this, SLOT( callSettingsDialog() ) );
@@ -1750,7 +1748,7 @@ void mainWindowImpl::paintStartSplash() {
void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
- cout << event->key() << endl;
+// cout << event->key() << endl;
bool ctrlPressed = FALSE;