remove hand-object from board
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@@ -48,7 +48,7 @@ LocalEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface
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return new LocalHand(f, g, b, l, sl, apl, rpl, id, sP, dP, sB, sC);
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}
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BoardInterface* LocalEngineFactory::createBoard() { return new LocalBoard; }
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BoardInterface* LocalEngineFactory::createBoard(unsigned dp) { return new LocalBoard(dp); }
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boost::shared_ptr<PlayerInterface> LocalEngineFactory::createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB) { return boost::shared_ptr<PlayerInterface> (new LocalPlayer(myConfig, b, id, uniqueId, type, name, avatar, sC, aS, mB)); }
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