remove hand-object from board
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@@ -31,7 +31,7 @@ class HandInterface;
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class ClientBoard : public BoardInterface
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{
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public:
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ClientBoard();
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ClientBoard(unsigned dealerPosition);
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~ClientBoard();
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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@@ -45,6 +45,9 @@ public:
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int getSets() const;
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void setSets(int theValue);
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void setAllInCondition(bool theValue);
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void setLastActionPlayer(unsigned theValue);
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void collectSets();
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void collectPot();
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@@ -72,6 +75,9 @@ private:
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int myCards[5];
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int pot;
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int sets;
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unsigned dealerPosition;
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bool allInCondition;
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unsigned lastActionPlayer;
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};
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#endif
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