remove hand-object from board
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-1
@@ -65,7 +65,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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throw LocalException(__FILE__, __LINE__, ERR_DEALER_NOT_FOUND);
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// create board
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currentBoard = myFactory->createBoard();
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currentBoard = myFactory->createBoard(dealerPosition);
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// create player lists
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seatsList = PlayerList(new std::list<boost::shared_ptr<PlayerInterface> >);
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