diff --git a/src/net/common/clientstate.cpp b/src/net/common/clientstate.cpp index dca84cf4..fdca428f 100644 --- a/src/net/common/clientstate.cpp +++ b/src/net/common/clientstate.cpp @@ -990,6 +990,7 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptrgetMyAction() == PLAYER_ACTION_FOLD) guiStatus = 1; client.GetGui().refreshGroupbox(tmpPlayer->getMyID(), guiStatus); + client.GetGui().refreshAction(tmpPlayer->getMyID(), PLAYER_ACTION_NONE); // Start displaying the timeout for the player. client.GetGui().startTimeoutAnimation(tmpPlayer->getMyID(), client.GetGameData().playerActionTimeoutSec);