Inform players when another player is no longer allowed to rejoin.
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@@ -183,8 +183,6 @@ protected:
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boost::shared_ptr<PlayerData> GetPlayerDataByUniqueId(unsigned id);
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boost::shared_ptr<PlayerData> GetPlayerDataByName(const std::string &name);
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void RemoveDisconnectedPlayers();
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void AddServerInfo(unsigned serverId, const ServerInfo &info);
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void ClearServerInfoMap();
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bool GetSelectedServer(unsigned &serverId) const;
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