Fixing order of messages.

This commit is contained in:
lotodore
2011-10-26 21:51:29 +00:00
parent 60b96976b8
commit fa01ab57d6
+2 -2
View File
@@ -1391,9 +1391,9 @@ ClientStateWaitGame::InternalHandlePacket(boost::shared_ptr<ClientThread> client
if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_startEventMessage) {
StartEventMessage_t *netStartEvent = &tmpPacket->GetMsg()->choice.startEventMessage;
if (netStartEvent->startEventType.present == startEventType_PR_rejoinEvent) {
client->GetCallback().SignalNetClientGameInfo(MSG_NET_GAME_CLIENT_SYNCSTART);
} else {
client->GetCallback().SignalNetClientGameInfo(MSG_NET_GAME_CLIENT_SYNCREJOIN);
} else {
client->GetCallback().SignalNetClientGameInfo(MSG_NET_GAME_CLIENT_SYNCSTART);
}
client->SetState(ClientStateSynchronizeStart::Instance());
} else if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_inviteNotifyMessage) {