Kicking players at the beginning of a network game now works.

This commit is contained in:
lotodore
2007-06-07 21:19:06 +00:00
parent f886ebda86
commit fb274284f5
14 changed files with 122 additions and 45 deletions
-2
View File
@@ -444,8 +444,6 @@ void Log::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int card
void Log::logPlayerLeftMsg(QString playerName) {
HandInterface *currentHand = myW->getSession().getCurrentGame()->getCurrentHand();
myW->textBrowser_Log->append( "<i>"+playerName+" has left the game!</i>");
if(myConfig->readConfigInt("LogOnOff")) {