Kicking players at the beginning of a network game now works.
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@@ -31,7 +31,7 @@ class ConfigFile;
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class startNetworkGameDialogImpl: public QDialog, public Ui::startNetworkGameDialog {
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Q_OBJECT
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public:
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startNetworkGameDialogImpl(QWidget *parent = 0, ConfigFile *config = 0, Session *session = 0);
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startNetworkGameDialogImpl(QWidget *parent = 0, ConfigFile *config = 0);
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public slots:
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@@ -43,6 +43,8 @@ public slots:
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void kickPlayer();
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void checkPlayerQuantity();
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void setSession(Session *session);
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void keyPressEvent ( QKeyEvent*);
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void setMaxPlayerNumber ( int theValue ) { maxPlayerNumber = theValue; label_maxPlayerNumber->setText(QString::number(theValue,10)); }
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