Kicking players at the beginning of a network game now works.

This commit is contained in:
lotodore
2007-06-07 21:19:06 +00:00
parent f886ebda86
commit fb274284f5
14 changed files with 122 additions and 45 deletions
+1
View File
@@ -44,6 +44,7 @@ public:
void Init(unsigned serverPort, bool ipv6, bool sctp, const std::string &pwd,
const GameData &gameData);
void StartGame();
void KickPlayer(const std::string &playerName);
ServerCallback &GetCallback();
GuiInterface &GetGui();