Kicking players at the beginning of a network game now works.
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@@ -53,6 +53,7 @@
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#define ERR_NET_INVALID_CHAT_TEXT 110
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#define ERR_NET_UNKNOWN_PLAYER_ID 111
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#define ERR_NET_INVALID_ROUND 112
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#define ERR_NET_PLAYER_KICKED 113
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// This is an internal message which is not reported.
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#define MSG_SOCK_INTERNAL_PENDING 0
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