change breakbutton shortcut to Qt::Key_Shift
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@@ -2557,7 +2557,7 @@ void gameTableImpl::keyPressEvent ( QKeyEvent * event ) {
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if (event->key() == Qt::Key_F5) { radioButton_manualAction->click(); }
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if (event->key() == Qt::Key_F5) { radioButton_manualAction->click(); }
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if (event->key() == Qt::Key_F6) { radioButton_autoCheckFold->click(); }
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if (event->key() == Qt::Key_F6) { radioButton_autoCheckFold->click(); }
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if (event->key() == Qt::Key_F7) { radioButton_autoCheckCallAny->click(); }
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if (event->key() == Qt::Key_F7) { radioButton_autoCheckCallAny->click(); }
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if (event->key() == 16777249) { //CTRL
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if (event->key() == Qt::Key_Shift) {
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if(myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_LOCAL) {
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if(myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_LOCAL) {
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pushButton_break->click();
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pushButton_break->click();
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ctrlPressed = TRUE;
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ctrlPressed = TRUE;
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