playerbuttons hand after get incative bugfix
logDealBoardCards now in engine
This commit is contained in:
@@ -33,6 +33,9 @@ Log::Log(mainWindowImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), m
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connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int)));
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connect(this, SIGNAL(signalLogNewGameHandMsg(int, int)), this, SLOT(logNewGameHandMsg(int, int)));
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connect(this, SIGNAL(signalLogPlayerWinsMsg(int, int)), this, SLOT(logPlayerWinsMsg(int, int)));
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connect(this, SIGNAL(signalLogDealBoardCardsMsg(int, int, int, int, int, int)), this, SLOT(logDealBoardCardsMsg(int, int, int, int, int, int)));
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connect(this, SIGNAL(signalLogFlipHoleCardsMsg(std::string, int, int, int, std::string)), this, SLOT(logFlipHoleCardsMsg(std::string, int, int, int, std::string)));
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logFileStreamString = "";
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lastGameID = 0;
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@@ -300,7 +303,7 @@ void Log::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int
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}
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}
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void Log::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt, string showHas) {
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void Log::logFlipHoleCardsMsg(string playerName, int card1, int card2, int cardsValueInt, string showHas) {
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if (cardsValueInt != -1) {
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@@ -407,12 +410,12 @@ void Log::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int card
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default: {}
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}
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myW->textBrowser_Log->append(playerName+" "+QString::fromUtf8(showHas.c_str())+" \""+tempHandName+"\"");
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myW->textBrowser_Log->append(QString::fromUtf8(playerName.c_str())+" "+QString::fromUtf8(showHas.c_str())+" \""+tempHandName+"\"");
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if(myConfig->readConfigInt("LogOnOff")) {
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//if write logfiles is enabled
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logFileStreamString += playerName+" "+QString::fromUtf8(showHas.c_str())+" [ <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"] - "+tempHandName+"</br>\n";
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logFileStreamString += QString::fromUtf8(playerName.c_str())+" "+QString::fromUtf8(showHas.c_str())+" [ <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"] - "+tempHandName+"</br>\n";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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writeLogFileStream(logFileStreamString);
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@@ -422,12 +425,12 @@ void Log::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int card
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}
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}
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else {
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myW->textBrowser_Log->append(playerName+" "+QString::fromUtf8(showHas.c_str())+" ["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+"]");
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myW->textBrowser_Log->append(QString::fromUtf8(playerName.c_str())+" "+QString::fromUtf8(showHas.c_str())+" ["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+"]");
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if(myConfig->readConfigInt("LogOnOff")) {
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//if write logfiles is enabled
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logFileStreamString += playerName+" "+QString::fromUtf8(showHas.c_str())+" [<b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"]"+"</br>\n";
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logFileStreamString += QString::fromUtf8(playerName.c_str())+" "+QString::fromUtf8(showHas.c_str())+" [<b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"]"+"</br>\n";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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writeLogFileStream(logFileStreamString);
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logFileStreamString = "";
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@@ -45,7 +45,7 @@ public slots:
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void logNewGameHandMsg(int gameID, int handID);
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void logPlayerWinsMsg(int playerID, int pot);
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void logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1);
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void logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows");
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void logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows");
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public:
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QStringList translateCardsValueCode(int cardsValueCode);
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@@ -56,6 +56,10 @@ public:
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signals:
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void signalLogPlayerActionMsg(QString playerName, int action, int setValue);
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void signalLogNewGameHandMsg(int gameID, int handID);
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void signalLogPlayerWinsMsg(int playerID, int pot);
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void signalLogDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1);
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void signalLogFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows");
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private:
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int lastGameID;
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@@ -672,6 +672,9 @@ void mainWindowImpl::startNewLocalGame(newGameDialogImpl *v) {
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Tools::getRandNumber(0, gameData.numberOfPlayers-1, 1, &tmpDealerPos, 0);
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startData.startDealerPlayerId = static_cast<unsigned>(tmpDealerPos);
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//remove ChatWindow
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tab_Chat->hide();
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//Start Game!!!
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mySession->startLocalGame(gameData, startData);
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}
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@@ -861,12 +864,7 @@ void mainWindowImpl::initGui(int speed)
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}
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Session &mainWindowImpl::getSession() { assert(mySession.get()); return *mySession; }
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void mainWindowImpl::setSession(boost::shared_ptr<Session> session)
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{
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mySession = session;
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}
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void mainWindowImpl::setSession(boost::shared_ptr<Session> session) { mySession = session; }
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//refresh-Funktionen
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@@ -1314,7 +1312,6 @@ void mainWindowImpl::dealFlopCards6() {
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boardCardsArray[2]->setPixmap(card, FALSE);
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}
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myLog->logDealBoardCardsMsg(1, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2]);
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// stable
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// wenn alle All In
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if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealFlopCards6Timer->start(AllInDealCardsSpeed); }
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@@ -1348,7 +1345,6 @@ void mainWindowImpl::dealTurnCards2() {
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boardCardsArray[3]->setPixmap(card, FALSE);
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}
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myLog->logDealBoardCardsMsg(2, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3]);
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// stable
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// wenn alle All In
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if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealTurnCards2Timer->start(AllInDealCardsSpeed);
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@@ -1384,7 +1380,6 @@ void mainWindowImpl::dealRiverCards2() {
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boardCardsArray[4]->setPixmap(card, FALSE);
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}
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myLog->logDealBoardCardsMsg(3, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3], tempBoardCardsArray[4]);
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// stable
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// wenn alle All In
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if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealRiverCards2Timer->start(AllInDealCardsSpeed); }
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@@ -1826,7 +1821,7 @@ void mainWindowImpl::postRiverRunAnimation2() {
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}
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}
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//Karten umdrehen Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[i]->getMyName().c_str()), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt());
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt());
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currentHand->getPlayerArray()[i]->setMyCardsFlip(1);
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}
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@@ -1854,7 +1849,7 @@ void mainWindowImpl::postRiverRunAnimation2() {
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}
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}
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//Karten umdrehen Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[i]->getMyName().c_str()), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt() );
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt() );
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currentHand->getPlayerArray()[i]->setMyCardsFlip(1);
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}
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@@ -1871,7 +1866,7 @@ void mainWindowImpl::postRiverRunAnimation2() {
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if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1) {
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//Kartenwerte Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[i]->getMyName().c_str()), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt(), "has");
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[i]->getMyCardsValueInt(), "has");
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}
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}
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}
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@@ -2089,7 +2084,7 @@ void mainWindowImpl::flipHolecardsAllIn() {
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}
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}
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//Karten umdrehen Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[i]->getMyName().c_str()), tempCardsIntArray[0], tempCardsIntArray[1]);
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1]);
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currentHand->getPlayerArray()[i]->setMyCardsFlip(1);
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@@ -2118,7 +2113,7 @@ void mainWindowImpl::flipHolecardsAllIn() {
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}
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}
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//Karten umdrehen Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[i]->getMyName().c_str()), temp2CardsIntArray[0], temp2CardsIntArray[1] );
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[i]->getMyName(), temp2CardsIntArray[0], temp2CardsIntArray[1] );
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currentHand->getPlayerArray()[i]->setMyCardsFlip(1);
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}
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@@ -2140,7 +2135,7 @@ void mainWindowImpl::showMyCards() {
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currentHand->getPlayerArray()[0]->getMyCards(tempCardsIntArray);
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if( currentHand->getPlayerArray()[0]->getMyCardsFlip() == 0 && currentHand->getActualRound() == 4 && currentHand->getPlayerArray()[0]->getMyActiveStatus() && currentHand->getPlayerArray()[0]->getMyAction() != 1) {
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//Karten umdrehen Loggen
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myLog->logFlipHoleCardsMsg(QString::fromUtf8(currentHand->getPlayerArray()[0]->getMyName().c_str()), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[0]->getMyCardsValueInt() );
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myLog->logFlipHoleCardsMsg(currentHand->getPlayerArray()[0]->getMyName().c_str(), tempCardsIntArray[0], tempCardsIntArray[1], currentHand->getPlayerArray()[0]->getMyCardsValueInt() );
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currentHand->getPlayerArray()[0]->setMyCardsFlip(1);
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}
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