exceptions & bugfixes
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+2
-2
@@ -28,7 +28,7 @@
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using namespace std;
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Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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const PlayerDataList &playerDataList, const GameData gameData,
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const PlayerDataList &playerDataList, const GameData &gameData,
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const StartData &startData, int gameId)
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: myFactory(factory), myGui(gui), actualHand(0), actualBoard(0),
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startQuantityPlayers(startData.numberOfPlayers),
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@@ -37,7 +37,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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myGameID(gameId), actualSmallBlind(gameData.smallBlind), actualHandID(0), dealerPosition(0), lastHandBlindsRaised(1), lastTimeBlindsRaised(0), myGameData(gameData)
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{
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if(DEBUG_MODE) {
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startSmallBlind = 5120;
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startSmallBlind = 160;
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actualSmallBlind = startSmallBlind;
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}
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