kickplayer

This commit is contained in:
doitux
2007-06-05 20:54:16 +00:00
parent daa4af9409
commit fc948c176d
3 changed files with 78 additions and 30 deletions
+56 -26
View File
@@ -5,8 +5,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>280</width> <width>287</width>
<height>236</height> <height>259</height>
</rect> </rect>
</property> </property>
<property name="windowTitle" > <property name="windowTitle" >
@@ -20,13 +20,66 @@
<number>6</number> <number>6</number>
</property> </property>
<item row="1" column="0" > <item row="1" column="0" >
<layout class="QHBoxLayout" >
<property name="margin" >
<number>0</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item>
<widget class="QLabel" name="label" > <widget class="QLabel" name="label" >
<property name="text" > <property name="text" >
<string>Maximum number of players:</string> <string>Maximum number of players:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="3" column="0" colspan="2" > <item>
<widget class="QLabel" name="label_maxPlayerNumber" >
<property name="text" >
<string>0</string>
</property>
</widget>
</item>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" >
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_Kick" >
<property name="text" >
<string>Kick</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0" >
<widget class="Line" name="line" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="0" column="0" >
<widget class="QTreeWidget" name="treeWidget" >
<column>
<property name="text" >
<string> Connected Player </string>
</property>
</column>
</widget>
</item>
<item row="3" column="0" >
<layout class="QHBoxLayout" > <layout class="QHBoxLayout" >
<property name="margin" > <property name="margin" >
<number>0</number> <number>0</number>
@@ -63,29 +116,6 @@
</item> </item>
</layout> </layout>
</item> </item>
<item row="0" column="0" colspan="2" >
<widget class="QTreeWidget" name="treeWidget" >
<column>
<property name="text" >
<string> Connected Player </string>
</property>
</column>
</widget>
</item>
<item row="1" column="1" >
<widget class="QLabel" name="label_maxPlayerNumber" >
<property name="text" >
<string>0</string>
</property>
</widget>
</item>
<item row="2" column="0" colspan="2" >
<widget class="Line" name="line" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout> </layout>
</widget> </widget>
<tabstops> <tabstops>
@@ -29,7 +29,8 @@ startNetworkGameDialogImpl::startNetworkGameDialogImpl(QWidget *parent)
connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) ); connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) );
connect( pushButton_startGame, SIGNAL( clicked() ), this, SLOT( startGame() ) ); connect( pushButton_startGame, SIGNAL( clicked() ), this, SLOT( startGame() ) );
connect( pushButton_Kick, SIGNAL( clicked() ), this, SLOT( kickPlayer() ) );
connect( treeWidget, SIGNAL( itemClicked ( QTreeWidgetItem*, int) ), this, SLOT( playerSelected(QTreeWidgetItem*, int) ) );
} }
void startNetworkGameDialogImpl::startGame() { void startNetworkGameDialogImpl::startGame() {
@@ -59,6 +60,21 @@ void startNetworkGameDialogImpl::removePlayer(QString playerName) {
checkPlayerQuantity(); checkPlayerQuantity();
} }
void startNetworkGameDialogImpl::playerSelected(QTreeWidgetItem*, int) {
pushButton_Kick->setEnabled(TRUE);
}
void startNetworkGameDialogImpl::kickPlayer() {
QTreeWidgetItem *item = treeWidget->currentItem();
QString playerName = item->text(0);
// kickplayerFunktion(playerName.toStdString());
pushButton_Kick->setEnabled(FALSE);
}
void startNetworkGameDialogImpl::checkPlayerQuantity() { void startNetworkGameDialogImpl::checkPlayerQuantity() {
if(treeWidget->topLevelItemCount() == maxPlayerNumber) pushButton_startGame->setEnabled(TRUE); if(treeWidget->topLevelItemCount() == maxPlayerNumber) pushButton_startGame->setEnabled(TRUE);
@@ -39,6 +39,8 @@ public slots:
void cancel(); void cancel();
void addConnectedPlayer(QString playerName); void addConnectedPlayer(QString playerName);
void removePlayer(QString playerName); void removePlayer(QString playerName);
void playerSelected(QTreeWidgetItem*, int);
void kickPlayer();
void checkPlayerQuantity(); void checkPlayerQuantity();
void keyPressEvent ( QKeyEvent*); void keyPressEvent ( QKeyEvent*);