Linefeed. *sigh*
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@@ -30,7 +30,7 @@
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#include <playerinterface.h>
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#include <handinterface.h>
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#include <sstream>
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#include <sstream>
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using namespace std;
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@@ -341,7 +341,7 @@ ServerRecvStateInit::InternalProcess(ServerRecvThread &server, SessionWrapper se
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boost::shared_ptr<PlayerData> tmpPlayerData(
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new PlayerData(m_curUniquePlayerId++, 0, PLAYER_TYPE_COMPUTER, PLAYER_RIGHTS_NORMAL));
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ostringstream name;
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ostringstream name;
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name << SERVER_COMPUTER_PLAYER_NAME << i;
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tmpPlayerData->SetName(name.str());
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