add logPlayerLeftMsg()

This commit is contained in:
doitux
2007-06-04 07:43:44 +00:00
parent be90c8141a
commit ffbe8ac924
8 changed files with 29 additions and 4 deletions
+1 -1
View File
@@ -93,7 +93,7 @@ void GuiWrapper::logNewGameHandMsg(int gameID, int handID) { myLog->signalLogNew
void GuiWrapper::logPlayerWinsMsg(int playerID, int pot) { myLog->signalLogPlayerWinsMsg(playerID, pot); }
void GuiWrapper::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4, int card5) { myLog->signalLogDealBoardCardsMsg(roundID, card1, card2, card3, card4, card5); }
void GuiWrapper::logFlipHoleCardsMsg(string playerName, int card1, int card2, int cardsValueInt, string showHas) { myLog->signalLogFlipHoleCardsMsg(playerName, card1, card2, cardsValueInt, showHas); }
void GuiWrapper::logPlayerLeftMsg(int playerID) { myLog->signalLogPlayerLeftMsg(playerID); }
void GuiWrapper::SignalNetClientConnect(int actionID) { myW->signalNetClientConnect(actionID); }
void GuiWrapper::SignalNetClientGameInfo(int actionID) { myW->signalNetClientGameInfo(actionID); }