add logPlayerLeftMsg()
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@@ -36,6 +36,8 @@ Log::Log(mainWindowImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), m
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connect(this, SIGNAL(signalLogPlayerWinsMsg(int, int)), this, SLOT(logPlayerWinsMsg(int, int)));
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connect(this, SIGNAL(signalLogDealBoardCardsMsg(int, int, int, int, int, int)), this, SLOT(logDealBoardCardsMsg(int, int, int, int, int, int)));
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connect(this, SIGNAL(signalLogFlipHoleCardsMsg(std::string, int, int, int, std::string)), this, SLOT(logFlipHoleCardsMsg(std::string, int, int, int, std::string)));
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connect(this, SIGNAL(signalLogPlayerLeftMsg(int)), this, SLOT(logPlayerLeftMsg(int)));
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logFileStreamString = "";
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lastGameID = 0;
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@@ -440,6 +442,24 @@ void Log::logFlipHoleCardsMsg(string playerName, int card1, int card2, int cards
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}
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void Log::logPlayerLeftMsg(int playerID) {
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HandInterface *currentHand = myW->getSession().getCurrentGame()->getCurrentHand();
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myW->textBrowser_Log->append( "<i>"+QString::fromUtf8(currentHand->getPlayerArray()[playerID]->getMyName().c_str())+" has left the game!</i>");
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if(myConfig->readConfigInt("LogOnOff")) {
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logFileStreamString += "<i>"+QString::fromUtf8(currentHand->getPlayerArray()[playerID]->getMyName().c_str())+" has left the game!</i><br>\n";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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writeLogFileStream(logFileStreamString);
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logFileStreamString = "";
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}
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}
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}
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QStringList Log::translateCardCode(int cardCode) {
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int value = cardCode%13;
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