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sco/pokerth
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Code Issues Pull Requests Releases Wiki Activity
972 Commits 9 Branches 1 Tag
0d0d8dc8103eeb0193b3a5eae38ee07467847211
Commit Graph
7 Commits
Author SHA1 Message Date
lotodore 5edf38a6cb Fixed some msvc problems with libircclient. Fixed auto start boost timer issue. Fixed irc thread termination (this time for real). Using strdup and free on MSVC causes "heap corruption error" in debug mode - use _strdup instead in libircclient. 2007-09-30 13:15:52 +00:00
lotodore ecab6ed86b Fixed a really nasty receive bug (TCP only). Using SCTP would be so much better... 2007-09-03 16:35:45 +00:00
lotodore 5d13dd7803 Went over netpacket.cpp - additional checks, check function in base class. More restrictive concerning size of packets. 2007-07-29 23:45:10 +00:00
lotodore 2f5c8d7da1 Redone network packet abstraction. Prepared for easy access to packet data. 2007-04-08 16:18:20 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
lotodore ca354dce7f Started to implement server state engine. 2007-03-13 23:27:17 +00:00
lotodore f5289a6fcf Added helper class for receiving data. Modified sender thread to support sending partial packets. Prepared abstractions for server state machine. 2007-03-13 02:23:12 +00:00
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