Commit Graph
16 Commits
Author SHA1 Message Date
floty 211d8fcefc comment out playerArray 2007-10-18 17:58:51 +00:00
floty 06a8fd5730 actual -> current ;) 2007-10-18 17:40:12 +00:00
floty a372f614e5 log side pot winners and player sits out 2007-10-17 14:46:20 +00:00
doitux 6d30e324e0 adds activePlayerList and runningPlayerList (XVIII) 2007-09-27 18:07:03 +00:00
doitux aab3ac6b2c adds activePlayerList and runningPlayerList (XVII) - !!! network-BROKEN !!! 2007-09-27 00:37:01 +00:00
doitux 84c857cbff adds activePlayerList and runningPlayerList 2007-09-23 21:30:51 +00:00
doitux 7a0ae803e2 buggy!!! 2007-08-10 23:34:56 +00:00
doitux 3742f15db2 BeRo refactoring 2007-08-09 18:02:58 +00:00
lotodore 07dc39d107 Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself. 2007-06-11 17:48:22 +00:00
lotodore 056ae1aa32 Cleaned up some networking code. Total sets are now calculated by the client. 2007-06-08 20:19:21 +00:00
lotodore a4944ce34f Linefeeds. 2007-06-07 16:19:51 +00:00
lotodore 48c7a27145 Pot and total sets are now displayed correctly. 2007-06-07 15:09:51 +00:00
lotodore 1232017e3a Fixed running more than the first hand in network games. 2007-05-27 13:24:52 +00:00
lotodore 5cb5509dec Networking should mostly be working now. Some small issues concerning the display of pot/sets, and some delays are still needed. 2007-05-26 17:06:03 +00:00
lotodore c5e34fe186 Should be working to play up to river. 2007-05-25 19:53:07 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00