Logo
Explore Help
Sign In
sco/pokerth
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Releases Wiki Activity
865 Commits 9 Branches 1 Tag
21e29247c6eabd2ca06b7b37ec2be8870f5ca7d2
Commit Graph
6 Commits
Author SHA1 Message Date
lotodore d0898ed336 Now using openssl on windows instead of ms crypto api. Can't stand all these handles for the crypto api, openssl will be required later anyway. MD5 sums will be used when transfering avatars for efficient caching - avatars are identified by their MD5 sum.
Sorry for making it even harder to compile on windows...
2007-09-08 11:00:46 +00:00
lotodore f886ebda86 Removed iostream includes, as they slow down compilation. 2007-06-07 19:37:35 +00:00
lotodore 2ce67297ee Tools - random number function is now static. Fixed player number issue with network games (GUI player number needs to be 0), this still requires some work. 2007-05-21 19:00:06 +00:00
lotodore b7790e94ff 2007-03-02 00:04:18 +00:00
floty 520b22708e better random numbers (RAND_bytes) 2007-03-01 22:23:21 +00:00
doitux 1e8152e97c 2007-01-13 18:55:48 +00:00
Powered by Gitea Version: 1.27.2 Page: 378ms Template: 71ms
snakes
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API