doitux
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fd58b87316
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2007-03-21 00:41:29 +00:00 |
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lotodore
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62e72617ba
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When creating a network game, a client is also started.
Network errors are handled globally.
Fixed last network thread issue by using a notification queue, should work fine now.
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2007-03-20 14:05:16 +00:00 |
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lotodore
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ef10602d5c
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Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).
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2007-03-20 02:20:50 +00:00 |
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lotodore
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f5289a6fcf
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Added helper class for receiving data. Modified sender thread to support sending partial packets. Prepared abstractions for server state machine.
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2007-03-13 02:23:12 +00:00 |
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doitux
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eae5f68f89
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2007-02-28 20:51:43 +00:00 |
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doitux
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1c0d701727
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2007-02-27 19:44:03 +00:00 |
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doitux
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d74a9eef70
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createnetworkgamedialog and startnetworkgamedialog added
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2007-02-22 00:48:18 +00:00 |
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doitux
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2e6cf7cddf
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left toolbox
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2007-02-20 00:05:09 +00:00 |
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doitux
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ab0be3910f
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cleaned
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2007-02-18 23:06:17 +00:00 |
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doitux
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8598fa1215
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2007-02-18 22:44:41 +00:00 |
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doitux
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e9500eb4ed
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2007-02-18 22:10:34 +00:00 |
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doitux
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2bc8288c19
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2007-02-18 21:12:57 +00:00 |
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doitux
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7c5d8a3b44
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2007-02-18 21:06:21 +00:00 |
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doitux
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f85d962af2
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add joinnewgamedialog
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2007-02-15 00:57:04 +00:00 |
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doitux
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498e1eb1c5
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Logging improvements
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2007-02-04 23:58:50 +00:00 |
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doitux
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a61787bc8e
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2007-02-01 22:45:32 +00:00 |
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