Commit Graph
19 Commits
Author SHA1 Message Date
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
doitux e89b543a92 stringToUtf8 added in guiinterface 2007-04-08 16:46:50 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
lotodore a4eefbe18b ClientThread is now created in Session. 2007-02-18 13:45:56 +00:00
lotodore ca6adbb295 Added client callback interface. 2007-02-18 01:16:18 +00:00
doitux 6eb192f846 2007-02-17 23:27:33 +00:00
doitux af6c4dc235 2007-02-17 23:18:34 +00:00
doitux 206a47922f new functions in gui-interface for connectToServerDialogImpl 2007-02-17 20:01:20 +00:00
doitux a7fa1b03e7 2007-02-04 13:46:27 +00:00
doitux ff6c1e5cbd 2007-02-04 00:34:44 +00:00
doitux 48019eaa63 flip holcards when all active players all in 2007-01-29 09:11:44 +00:00
doitux e67c72e010 2007-01-22 22:25:58 +00:00
doitux e715cde49f playernicks for local game enabled 2007-01-19 19:13:59 +00:00
doitux 34b33a16e7 2007-01-14 13:23:04 +00:00
doitux 31c4c0dde9 2007-01-14 08:16:02 +00:00
doitux 507ffdd2a8 2007-01-13 22:29:17 +00:00
doitux 1afc0c12c1 myW removed from engine classes 2007-01-13 14:27:56 +00:00
doitux 2b6d39f9d5 import local repo 2007-01-13 02:40:33 +00:00