Commit Graph
24 Commits
Author SHA1 Message Date
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore f6fb29b883 GUI initialization now called by session. 2007-05-02 21:20:54 +00:00
doitux 6230dc8581 utf8 for logdir and datadir xml stream 2007-04-21 20:42:50 +00:00
lotodore a8cce94d3b Back to rev. 347 2007-04-20 23:14:08 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
doitux e89b543a92 stringToUtf8 added in guiinterface 2007-04-08 16:46:50 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
lotodore a4eefbe18b ClientThread is now created in Session. 2007-02-18 13:45:56 +00:00
lotodore ca6adbb295 Added client callback interface. 2007-02-18 01:16:18 +00:00
doitux 6eb192f846 2007-02-17 23:27:33 +00:00
doitux af6c4dc235 2007-02-17 23:18:34 +00:00
doitux 206a47922f new functions in gui-interface for connectToServerDialogImpl 2007-02-17 20:01:20 +00:00
doitux a7fa1b03e7 2007-02-04 13:46:27 +00:00
doitux ff6c1e5cbd 2007-02-04 00:34:44 +00:00
doitux 48019eaa63 flip holcards when all active players all in 2007-01-29 09:11:44 +00:00
doitux e67c72e010 2007-01-22 22:25:58 +00:00
doitux e715cde49f playernicks for local game enabled 2007-01-19 19:13:59 +00:00
doitux 34b33a16e7 2007-01-14 13:23:04 +00:00
doitux 31c4c0dde9 2007-01-14 08:16:02 +00:00
doitux 507ffdd2a8 2007-01-13 22:29:17 +00:00
doitux 1afc0c12c1 myW removed from engine classes 2007-01-13 14:27:56 +00:00
doitux 2b6d39f9d5 import local repo 2007-01-13 02:40:33 +00:00