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sco/pokerth
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Code Issues Pull Requests Releases Wiki Activity
1,894 Commits 9 Branches 1 Tag
8ab2fed1a26ee723934e90c63e49e5473a6426cd
Commit Graph
6 Commits
Author SHA1 Message Date
lotodore 60b5d45c53 Adopting changes from asio branch. Currently broken. 2009-05-04 21:11:29 +00:00
lotodore c732bd28f0 Still trying to fix getpeername (works fine on Windows)... 2009-04-10 23:28:33 +00:00
lotodore 7283431c8c Limit the avatar requests by the server - clients may only upload one avatar within a certain time. This is checked by IP address, so two players within the same NAT system might have to wait for a few seconds. 2008-02-24 12:56:39 +00:00
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore ef10602d5c Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated). 2007-03-20 02:20:50 +00:00
lotodore ca354dce7f Started to implement server state engine. 2007-03-13 23:27:17 +00:00
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