lotodore
253778bf30
Added error handling for networking stuff. Now checking the player action.
2007-10-10 22:21:24 +00:00
lotodore
639df29bdc
Server now requests unknown avatar files from client and stores them in the cache dir. Error handling is still missing. Clients not yet request avatar files from the server, this is the next step.
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AvatarManager is now thread safe.
Default and cached avatars are handled in different lists to prevent deleting the default avatars when clearing the cache.
2007-10-07 15:52:12 +00:00
lotodore
3bb28de5ae
More work on sending/receiving avatars. Introduces low priority send queue, so that the server send thread is not stalled when sending loads of avatars. Not functional yet.
2007-10-06 12:50:19 +00:00
lotodore
5d974a6450
More preparation towards transferring avatars.
2007-10-05 14:23:36 +00:00
lotodore
db208190be
Added avatar manager which will help when transfering and caching avatars. Using boost::filesystem. MD5 sum is used to identify avatars, different types of files are possible. Avatar cache (and the avatars provided) use for example <md5sum>.png as file names, so that no additional storage for the md5sum is required.
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A cache directory with write permissions is required, however, as avatars are not cached in RAM.
2007-09-08 16:26:10 +00:00