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sco/pokerth
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1,259 Commits 9 Branches 1 Tag
9e0ffe43178f6c82ab000a0a65b2c9284f2f4fe3
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9 Commits
Author SHA1 Message Date
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore 0900d3844b Fixed a bunch of compiler warnings (mingw compiler). 2007-09-04 23:37:32 +00:00
lotodore 22a0f2d67e Fixed name resolution on Windows 2000. 2007-09-01 15:23:14 +00:00
lotodore 1f6a10e2d1 Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.

Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
2007-09-01 14:04:41 +00:00
lotodore 9a3e45d710 Added delays between dealing cards. Added check for IPv6. 2007-06-05 21:28:47 +00:00
lotodore b9ccba6ed4 Proper detection whether SCTP is available. Do not update player names on configuration change if network client is running. 2007-06-04 16:19:11 +00:00
lotodore f0aa63667c Added thread class (based on boost::thread). Clarified some commends in Win32 socket code. 2007-02-14 00:36:10 +00:00
lotodore 83804055d7 Implemented unicode-based name resolution. 2007-02-11 21:22:45 +00:00
lotodore ad02d4572f Added socket helper functions. 2007-02-08 00:19:40 +00:00
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