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sco/pokerth
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Code Issues Pull Requests Releases Wiki Activity
1,859 Commits 9 Branches 1 Tag
a75abcbb6a0cd2c491bb4c7b00549f73ea0cc382
Commit Graph
11 Commits
Author SHA1 Message Date
lotodore a24a93caba Use unix linefeeds for all files. Finally. It's about time. 2007-11-16 15:24:25 +00:00
lotodore 26157027dc Fixed macro redefinition. Set money won in server. 2007-10-29 22:37:42 +00:00
floty 1a5a5600ce lastMoneyWon 2007-10-29 22:26:50 +00:00
floty 06a8fd5730 actual -> current ;) 2007-10-18 17:40:12 +00:00
floty a372f614e5 log side pot winners and player sits out 2007-10-17 14:46:20 +00:00
lotodore 253778bf30 Added error handling for networking stuff. Now checking the player action. 2007-10-10 22:21:24 +00:00
doitux cffacbbe1a remove playerlist iterator from log 2007-10-01 09:16:54 +00:00
lotodore 23d9bb71c3 Fixed some compiler warnings. Added error if game is running. 2007-09-03 18:05:39 +00:00
lotodore 07dc39d107 Client engine should now be completely thread safe. const int& -> int. Player CardsValue is now returned as copy, not the array itself. 2007-06-11 17:48:22 +00:00
lotodore 5431f0b93a Network: First round seems to work fine now. Pot/sets not yet displayed correctly. 2007-05-24 20:26:23 +00:00
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
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snakes
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