doitux
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26390ac1a7
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myQtHelper->getDataPath() removed
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2007-09-08 22:01:30 +00:00 |
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lotodore
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dee51b3df2
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Trying to fix SDL definition conflict.
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2007-09-03 19:17:45 +00:00 |
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doitux
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ba586fd751
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sdl include fix
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2007-09-02 11:30:48 +00:00 |
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lotodore
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1f6a10e2d1
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Changes for mingw32 compatibility. Gave up using GetAddrInfoW. getaddrinfo is dynamically bound, gethostbyname is used if it is not available.
VC compilation is broken.
Make sure to use the dynamic boost-thread lib with mingw, as thread specific pointers are used!
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2007-09-01 14:04:41 +00:00 |
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doitux
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264b6a0583
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next steps remove resources_qrc
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2007-08-29 21:10:33 +00:00 |
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doitux
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6ffc835c99
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wider 3d sound
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2007-06-22 07:57:28 +00:00 |
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doitux
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1e493a8276
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2007-06-16 22:08:52 +00:00 |
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lotodore
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f3143d1b15
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Fixed access violation when audio is closed and reopened. SDL_mixer does not allow this :-(
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2007-06-16 10:13:28 +00:00 |
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lotodore
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6b5a754e7b
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Forgot resetting audioEnabled.
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2007-06-16 09:58:27 +00:00 |
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lotodore
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5c63a12104
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All sounds are now only played if sound output is on (even the ping in network game). Audio is only initialized if it is enabled. Fixed double sounds in network games. Simplified fading out cards on fold.
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2007-06-16 09:48:23 +00:00 |
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doitux
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f225ef8956
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add sound-volume option
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2007-06-13 09:27:28 +00:00 |
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doitux
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13aca4f616
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3d audio added ;) + nl translation updated
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2007-06-12 23:13:18 +00:00 |
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lotodore
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9a3e45d710
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Added delays between dealing cards. Added check for IPv6.
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2007-06-05 21:28:47 +00:00 |
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doitux
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28556c2acb
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sdl audio fix
small gui fixes
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2007-06-04 23:34:49 +00:00 |
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doitux
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367163b289
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2007-06-03 11:46:12 +00:00 |
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doitux
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698f28722c
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2007-06-03 11:44:58 +00:00 |
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lotodore
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03bffdbc76
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Fixed sound using streams.
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2007-06-03 10:03:54 +00:00 |
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doitux
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f425a7d167
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2007-06-03 08:17:33 +00:00 |
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doitux
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755fb7ac16
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sdlplayer reads qt resources ;)
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2007-06-02 23:23:21 +00:00 |
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doitux
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35196f0732
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2007-06-02 23:04:49 +00:00 |
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