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e53c60c263d80a70058a7dfc932b096c91a9847d
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Include renames
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lotodore
c8594e8e7b
Canceling asio timers has bad semantics, and causes loads of trouble. Therefore, cancelled timers are simply marked as such, and the asio callback is silently ignored. This fixes several crashes, if players were removed from a game due to an error, because some timers were not cancelled. *sigh* This one took a lot of nerve.
2009-06-07 23:25:13 +00:00
lotodore
5f3369432a
Rewriting sender yet again to fit the new asio design. Polling for new send data is no longer needed, this also reduces lag.
2009-06-07 08:51:43 +00:00
lotodore
8ab2fed1a2
More restructuring. Still broken.
2009-05-10 22:21:20 +00:00