Commit Graph
33 Commits
Author SHA1 Message Date
lotodore b773c30ae0 Start position of dealer is now set via network. Added files for network client engine. Added factory code. 2007-05-18 17:13:27 +00:00
lotodore c160a09811 Some include file optimizations. Fixes for the server. 2007-05-15 20:37:37 +00:00
lotodore 7540ea17bd Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks. 2007-05-13 22:25:59 +00:00
doitux e2d394f576 one ConfigFile for all 2007-05-13 18:17:25 +00:00
lotodore 6fbef0af20 Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI. 2007-05-12 22:00:59 +00:00
lotodore 7c6337d810 Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems. 2007-05-11 12:01:13 +00:00
lotodore 4a10d6188c Fixed player counting bug. Fixed player number. Joining/leaving network game should work now. Added player type to localplayer. 2007-05-08 06:45:46 +00:00
doitux 9a717fb0c2 fixes 20/40 bug 2007-05-03 22:44:08 +00:00
lotodore f6fb29b883 GUI initialization now called by session. 2007-05-02 21:20:54 +00:00
doitux ea5d62261c some bugfixes 2007-04-27 20:01:22 +00:00
lotodore 29b6050ee1 Game configuration now placed in a struct. Prepared to send/receive game configuration over tcp. 2007-04-26 23:07:08 +00:00
lotodore e202a83fbc Fixed bug: "hands before raise" is now taken from dialog. Removed config from game.cpp for networking. 2007-04-26 21:11:13 +00:00
lotodore a8cce94d3b Back to rev. 347 2007-04-20 23:14:08 +00:00
doitux 2b94ce958f path to UTF8
configfile split
2007-04-18 00:11:24 +00:00
lotodore 27cd08ccb0 Maximum number of players is now a constant in game_defs.h. 2007-04-17 07:28:32 +00:00
doitux 1c7f572fbf 2007-03-29 22:58:04 +00:00
doitux c1f7a257f1 2007-03-29 00:15:43 +00:00
floty 77e3c83403 actualQuantityPlayers -><- startQuantityPlayers (part 4) 2007-03-05 23:55:06 +00:00
floty c464dae9e5 actualQuantityPlayers -><- startQuantityPlayers (part 2) 2007-03-05 23:05:01 +00:00
doitux a7fa1b03e7 2007-02-04 13:46:27 +00:00
doitux 27041becbf 2007-02-03 22:47:16 +00:00
doitux 20bb41240c bugfix: crash --> changeplayername if game wasnt started 2007-01-28 21:19:00 +00:00
doitux 97216f3f77 2007-01-23 19:20:18 +00:00
doitux 0b4348b533 ConfigFile runs with tinyXml; NewRoundTimerBlock commented. Menu->actionNewGame disabled while running Hand 2007-01-23 00:49:45 +00:00
doitux e67c72e010 2007-01-22 22:25:58 +00:00
doitux e715cde49f playernicks for local game enabled 2007-01-19 19:13:59 +00:00
doitux 34b33a16e7 2007-01-14 13:23:04 +00:00
doitux 507ffdd2a8 2007-01-13 22:29:17 +00:00
doitux ccd74ccb92 2007-01-13 20:47:48 +00:00
doitux 1afc0c12c1 myW removed from engine classes 2007-01-13 14:27:56 +00:00
doitux d17b23737a 2007-01-13 03:12:43 +00:00
doitux 6344ffed5b update game.cpp 2007-01-13 02:51:10 +00:00
doitux 2b6d39f9d5 import local repo 2007-01-13 02:40:33 +00:00