Commit Graph
15 Commits
Author SHA1 Message Date
lotodore e109c0037d Preparing network protocol for rejoin. 2011-07-16 14:52:45 +00:00
lotodore e5b9b29564 Adding chat reject message if chat is tried to be sent in an invalid state. Otherwise testing won't work. 2011-02-17 23:57:58 +00:00
lotodore e823b7b788 Implementing ticket #2 - optionally remove players from games after it was finished. This breaks protocol compatibility with 0.8. Config file option is NetAutoLeaveGameAfterFinish. 2011-02-06 13:17:07 +00:00
lotodore f6d30e8703 Re-generating protocol code. 2010-12-24 11:42:02 +00:00
lotodore 026adae06b Updating asn1c to latest git version. 2010-11-28 00:14:03 +00:00
lotodore d874c2e561 Adding new join game failed reason. 2010-11-14 17:57:56 +00:00
lotodore b87fd5162f Updated asn1c to current svn and regenerated protocol code. 2010-10-13 16:00:22 +00:00
lotodore 76dd9a0289 Adding new packet for away from keyboard warning. 2010-09-05 12:58:31 +00:00
lotodore 3c7cde9429 New protocol files. 2010-09-05 00:17:12 +00:00
lotodore c2ba56aba9 Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users. 2010-09-04 11:56:40 +00:00
lotodore 44c035d4d2 Adding new protocol error code. 2010-08-01 19:51:34 +00:00
lotodore 4aa2083993 Add protocol message if a game name is already in use. 2010-07-14 07:29:01 +00:00
lotodore 41cf9fceaa Pakets are global packet types. 2010-07-08 19:01:22 +00:00
lotodore e35dc7dd0b Generating protocol code. 2010-04-01 17:18:43 +00:00
lotodore be5cadcff4 Generating protocol code. 2010-03-30 11:09:34 +00:00