/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ /* PokerTH network packet. */ #ifndef _NETPACKET_H_ #define _NETPACKET_H_ #include #include #include #include #define NET_VERSION_MAJOR 2 #define NET_VERSION_MINOR 0 #define MAX_FILE_DATA_SIZE 256 #define MAX_PACKET_SIZE 384 #define MAX_CHAT_TEXT_SIZE 128 /*#define MIN_PACKET_SIZE 4 #define MAX_NAME_SIZE 64 #define MAX_PASSWORD_SIZE 64 #define MAX_NUM_MANUAL_BLINDS 30 #define MAX_NUM_PLAYER_RESULTS MAX_NUMBER_OF_PLAYERS #define MAX_NUM_PLAYER_CARDS MAX_NUMBER_OF_PLAYERS*/ #define STL_STRING_FROM_OCTET_STRING(_a) (string((const char *)(_a).buf, (_a).size)) // This is just a wrapper class for the ASN.1 structure. class NetPacket { public: enum MemAllocType { NoAlloc = 0, Alloc }; NetPacket(MemAllocType alloc = NoAlloc); ~NetPacket(); static boost::shared_ptr Create(char *data, unsigned &dataSize); const PokerTHMessage_t *GetMsg() const {return m_msg;} PokerTHMessage_t *GetMsg() {return m_msg;} bool IsClientActivity() const; std::string ToString() const; static void SetGameData(const GameData &inData, NetGameInfo_t *outData); static void GetGameData(const NetGameInfo_t *inData, GameData &outData); static int NetErrorToGameError(long netErrorReason); static long GameErrorToNetError(int gameErrorReason); private: PokerTHMessage_t *m_msg; }; typedef std::list > NetPacketList; #endif