/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "localenginefactory.h" #include "localhand.h" #include "localboard.h" #include "localplayer.h" #include "localberopreflop.h" #include "localberoflop.h" #include "localberoturn.h" #include "localberoriver.h" #include "localberopostriver.h" #include LocalEngineFactory::LocalEngineFactory(ConfigFile *c) : myConfig(c) { } LocalEngineFactory::~LocalEngineFactory() { } boost::shared_ptr LocalEngineFactory::createHand(boost::shared_ptr f, GuiInterface *g, boost::shared_ptr b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) { return boost::shared_ptr(new LocalHand(f, g, b, l, sl, apl, rpl, id, sP, dP, sB, sC)); } boost::shared_ptr LocalEngineFactory::createBoard(unsigned dp) { return boost::shared_ptr(new LocalBoard(dp)); } boost::shared_ptr LocalEngineFactory::createPlayer(BoardInterface *b, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB) { return boost::shared_ptr (new LocalPlayer(myConfig, b, id, uniqueId, type, name, avatar, sC, aS, mB)); } std::vector > LocalEngineFactory::createBeRo(HandInterface *hi, int id, unsigned dP, int sB) { std::vector > myBeRo; myBeRo.push_back(boost::shared_ptr(new LocalBeRoPreflop(hi, id, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoFlop(hi, id, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoTurn(hi, id, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoRiver(hi, id, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoPostRiver(hi, id, dP, sB))); return myBeRo; }