/* * Generated by asn1c-0.9.22 (http://lionet.info/asn1c) * From ASN.1 module "POKERTH-PROTOCOL" * found in "../../../docs/pokerth.asn1" * `asn1c -fnative-types` */ #ifndef _JoinGameRequestMessage_H_ #define _JoinGameRequestMessage_H_ #include /* Including external dependencies */ #include #include "JoinExistingGame.h" #include "JoinNewGame.h" #include #include #ifdef __cplusplus extern "C" { #endif /* Dependencies */ typedef enum joinGameAction_PR { joinGameAction_PR_NOTHING, /* No components present */ joinGameAction_PR_joinExistingGame, joinGameAction_PR_joinNewGame, /* Extensions may appear below */ } joinGameAction_PR; /* JoinGameRequestMessage */ typedef struct JoinGameRequestMessage { struct joinGameAction { joinGameAction_PR present; union JoinGameRequestMessage__joinGameAction_u { JoinExistingGame_t joinExistingGame; JoinNewGame_t joinNewGame; /* * This type is extensible, * possible extensions are below. */ } choice; /* Context for parsing across buffer boundaries */ asn_struct_ctx_t _asn_ctx; } joinGameAction; UTF8String_t *password /* OPTIONAL */; /* * This type is extensible, * possible extensions are below. */ /* Context for parsing across buffer boundaries */ asn_struct_ctx_t _asn_ctx; } JoinGameRequestMessage_t; /* Implementation */ extern asn_TYPE_descriptor_t asn_DEF_JoinGameRequestMessage; #ifdef __cplusplus } #endif #endif /* _JoinGameRequestMessage_H_ */