/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "joinnetworkgamedialogimpl.h" #include "session.h" // #include "configfile.h" joinNetworkGameDialogImpl::joinNetworkGameDialogImpl(QWidget *parent) : QDialog(parent) { setupUi(this); lineEdit_ipAddress->setFocus(); // QShortcut *connectKey = new QShortcut(QKeySequence(Qt::Key_Enter), this); // connect( connectKey, SIGNAL(activated() ), pushButton_connect, SLOT( click() ) ); connect( pushButton_connect, SIGNAL( clicked() ), this, SLOT( startClient() ) ); } void joinNetworkGameDialogImpl::startClient() { // TODO: Check input values! } void joinNetworkGameDialogImpl::keyPressEvent ( QKeyEvent * event ) { // std::cout << "key" << event->key(); if (event->key() == 16777220) { pushButton_connect->click(); } //ENTER }