/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * * * * Additional permission under GNU AGPL version 3 section 7 * * * * If you modify this program, or any covered work, by linking or * * combining it with the OpenSSL project's OpenSSL library (or a * * modified version of that library), containing parts covered by the * * terms of the OpenSSL or SSLeay licenses, the authors of PokerTH * * (Felix Hammer, Florian Thauer, Lothar May) grant you additional * * permission to convey the resulting work. * * Corresponding Source for a non-source form of such a combination * * shall include the source code for the parts of OpenSSL used as well * * as that of the covered work. * *****************************************************************************/ /* Thread safe server session manager. */ #ifndef _SESSIONMANAGER_H_ #define _SESSIONMANAGER_H_ #include #include #include #include #include #include class NetPacket; class SenderHelper; class SessionManager { public: SessionManager(); virtual ~SessionManager(); void AddSession(boost::shared_ptr sessionData); void SetSessionPlayerData(SessionId session, boost::shared_ptr playerData); bool RemoveSession(SessionId session); boost::shared_ptr GetSessionById(SessionId id) const; boost::shared_ptr GetSessionByPlayerName(const std::string &playerName) const; boost::shared_ptr GetSessionByUniquePlayerId(unsigned uniqueId, bool initSessions = false) const; PlayerDataList GetPlayerDataList() const; PlayerIdList GetPlayerIdList(int state) const; bool IsPlayerConnected(const std::string &playerName) const; bool IsPlayerConnected(unsigned uniqueId) const; bool IsClientAddressConnected(const std::string &clientAddress) const; void ForEach(boost::function)> func); unsigned CountReadySessions() const; void ResetAllReadyFlags(); void Clear(); unsigned GetRawSessionCount() const; unsigned GetSessionCountWithState(int state) const; bool HasSessionWithState(int state) const; void SendToAllSessions(SenderHelper &sender, boost::shared_ptr packet, int state); void SendLobbyMsgToAllSessions(SenderHelper &sender, boost::shared_ptr packet, int state); void SendToAllButOneSessions(SenderHelper &sender, boost::shared_ptr packet, SessionId except, int state); protected: typedef std::map > SessionMap; private: SessionMap m_sessionMap; mutable boost::recursive_mutex m_sessionMapMutex; }; #endif