/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "changecontentdialogimpl.h" // #include "session.h" #include "configfile.h" changeContentDialogImpl::changeContentDialogImpl(QWidget *parent, ConfigFile *config, DialogType t) : QDialog(parent), myConfig(config), myType(t) { #ifdef __APPLE__ setWindowModality(Qt::ApplicationModal); setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog); #endif setupUi(this); switch (myType) { case CHANGE_HUMAN_PLAYER_NAME: { label_Message->setText(tr("You cannot join Internet-Game-Lobby with \"Human Player\" as nickname.\nPlease choose another one.")); label_lineLabel->setText(tr("Nick name:")); lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str())); lineEdit->setMaxLength(12); checkBox->hide(); this->setGeometry(this->x(), this->y(), this->width(), this->height()-20 ); } break; case CHANGE_NICK_ALREADY_IN_USE: { label_Message->setText(tr("Your player name is already used by another player.\nPlease choose a different name.")); label_lineLabel->setText(tr("Nick name:")); lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str())); lineEdit->setMaxLength(12); } break; case CHANGE_NICK_INVALID: { label_Message->setText(tr("The player name is too short, too long or invalid. Please choose another one.")); label_lineLabel->setText(tr("Nick name:")); lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str())); lineEdit->setMaxLength(12); } break; case CHANGE_INET_GAME_NAME_IN_USE: { label_Message->setText(tr("There is already a game with your chosen game name.\nPlease choose another one!")); label_lineLabel->setText(tr("Game name:")); lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str())); lineEdit->setMaxLength(48); } break; case CHANGE_INET_BAD_GAME_NAME: { label_Message->setText(tr("There is a forbidden word in your chosen game name.\nPlease choose another one!")); label_lineLabel->setText(tr("Game name:")); lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str())); lineEdit->setMaxLength(48); } break; } connect(this, SIGNAL(accepted ()), this, SLOT(saveContent())); } void changeContentDialogImpl::saveContent() { switch (myType) { case CHANGE_HUMAN_PLAYER_NAME: { myConfig->writeConfigString("MyName", lineEdit->text().toUtf8().constData()); } break; case CHANGE_NICK_ALREADY_IN_USE: { if(checkBox->isChecked()) { myConfig->writeConfigString("MyName", lineEdit->text().toUtf8().constData()); } } break; case CHANGE_NICK_INVALID: { if(checkBox->isChecked()) { myConfig->writeConfigString("MyName", lineEdit->text().toUtf8().constData()); } } break; case CHANGE_INET_BAD_GAME_NAME: case CHANGE_INET_GAME_NAME_IN_USE: { if(checkBox->isChecked()) { myConfig->writeConfigString("InternetGameName", lineEdit->text().toUtf8().constData()); } } break; } //write buffer to disc myConfig->writeBuffer(); }