/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include #include using namespace std; using boost::asio::ip::tcp; ServerAcceptHelper::ServerAcceptHelper(ServerCallback &serverCallback, boost::shared_ptr ioService) : m_ioService(ioService), m_serverCallback(serverCallback) { m_acceptor.reset(new tcp::acceptor(*m_ioService)); } ServerAcceptHelper::~ServerAcceptHelper() { } void ServerAcceptHelper::Listen(unsigned serverPort, bool ipv6, bool sctp, const string &pwd, const string &logDir, boost::shared_ptr lobbyThread) { m_lobbyThread = lobbyThread; try { InternalListen(serverPort, ipv6, sctp); } catch (const PokerTHException &e) { LOG_ERROR(e.what()); GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode()); } catch (...) { // This is probably an asio exception. Assume that bind failed, // which is the most frequent case. LOG_ERROR("Cannot bind/listen on TCP port."); GetCallback().SignalNetServerError(ERR_SOCK_BIND_FAILED, 0); } } void ServerAcceptHelper::InternalListen(unsigned serverPort, bool ipv6, bool sctp) { if (serverPort < 1024) throw ServerException(__FILE__, __LINE__, ERR_SOCK_INVALID_PORT, 0); // TODO consider sctp // Prepare Listen. if (ipv6) m_endpoint.reset(new tcp::endpoint(tcp::v6(), serverPort)); else m_endpoint.reset(new tcp::endpoint(tcp::v4(), serverPort)); m_acceptor->open(m_endpoint->protocol()); // TODO cannot set non blocking I/O with asio. //boost::asio::socket_base::non_blocking_io command(true); //m_acceptor->io_control(command); m_acceptor->set_option(tcp::acceptor::reuse_address(true)); if (ipv6) // In IPv6 mode: Be compatible with IPv4. m_acceptor->set_option(boost::asio::ip::v6_only(false)); m_acceptor->bind(*m_endpoint); m_acceptor->listen(); // Start first asynchronous Accept. boost::shared_ptr newSocket(new tcp::socket(*m_ioService)); m_acceptor->async_accept( *newSocket, boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket, boost::asio::placeholders::error) ); } void ServerAcceptHelper::HandleAccept(boost::shared_ptr acceptedSocket, const boost::system::error_code &error) { if (!error) { boost::asio::socket_base::non_blocking_io command(true); acceptedSocket->io_control(command); acceptedSocket->set_option(tcp::no_delay(true)); acceptedSocket->set_option(boost::asio::socket_base::keep_alive(true)); GetLobbyThread().AddConnection(acceptedSocket); boost::shared_ptr newSocket(new tcp::socket(*m_ioService)); m_acceptor->async_accept( *newSocket, boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket, boost::asio::placeholders::error) ); } else { // Accept failed. This is a fatal error. LOG_ERROR("In boost::asio handler: Accept failed."); GetCallback().SignalNetServerError(ERR_SOCK_ACCEPT_FAILED, 0); } } ServerCallback & ServerAcceptHelper::GetCallback() { return m_serverCallback; } ServerLobbyThread & ServerAcceptHelper::GetLobbyThread() { assert(m_lobbyThread.get()); return *m_lobbyThread; }