// // C++ Interface: berointerface // // Description: Betting rounds interface // // // Author: FThauer FHammer , (C) 2007 // // Copyright: See COPYING file that comes with this distribution // // #ifndef BEROINTERFACE_H #define BEROINTERFACE_H #include "game_defs.h" /** @author FThauer FHammer */ class BeRoInterface{ public: virtual ~BeRoInterface(); virtual GameState getMyBeRoID() const =0; virtual void setPlayersTurn(int) =0; virtual int getPlayersTurn() const =0; virtual void setHighestSet(int) =0; virtual int getHighestSet() const =0; virtual void setHighestCardsValue(int theValue) =0; virtual int getHighestCardsValue() const =0; virtual void resetFirstRun() =0; virtual void nextPlayer() =0; virtual void run() =0; }; #endif