/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "settingsdialogimpl.h" #include "configfile.h" #include settingsDialogImpl::settingsDialogImpl(QWidget *parent, const char *name) : QDialog(parent, name) { setupUi(this); //Formulare Füllen ConfigFile config; bool ok=TRUE; //Player Nicks lineEdit_humanPlayerName->setText(config.readConfig("myname", "Human Player")); lineEdit_Opponent1Name->setText(config.readConfig("opponent1name", "Player 1")); lineEdit_Opponent2Name->setText(config.readConfig("opponent2name", "Player 2")); lineEdit_Opponent3Name->setText(config.readConfig("opponent3name", "Player 3")); lineEdit_Opponent4Name->setText(config.readConfig("opponent4name", "Player 4")); //Game Settings spinBox_quantityPlayers->setValue(config.readConfig("numberofplayers", "5").toInt(&ok,10)); spinBox_startCash->setValue(config.readConfig("startcash", "2000").toInt(&ok,10)); spinBox_smallBlind->setValue(config.readConfig("smallblind", "10").toInt(&ok,10)); spinBox_gameSpeed->setValue(config.readConfig("gamespeed", "4").toInt(&ok,10)); checkBox_showGameSettingsDialogOnNewGame->setChecked(config.readConfig("showgamesettingsdialogonnewgame", "1").toInt(&ok,10)); //Interface checkBox_showToolbox->setChecked(config.readConfig("showtoolbox", "1").toInt(&ok,10)); connect( buttonBox, SIGNAL( accepted() ), this, SLOT( isAccepted() ) ); } void settingsDialogImpl::isAccepted() { //Daten speichern ConfigFile config; //Player Nicks config.writeConfig("myname", lineEdit_humanPlayerName->text()); config.writeConfig("opponent1name", lineEdit_Opponent1Name->text()); config.writeConfig("opponent2name", lineEdit_Opponent2Name->text()); config.writeConfig("opponent3name", lineEdit_Opponent3Name->text()); config.writeConfig("opponent4name", lineEdit_Opponent4Name->text()); //Game Settings config.writeConfig("numberofplayers", QString::number(spinBox_quantityPlayers->value(),10)); config.writeConfig("startcash", QString::number(spinBox_startCash->value(),10)); config.writeConfig("smallblind", QString::number(spinBox_smallBlind->value(),10)); config.writeConfig("gamespeed", QString::number(spinBox_gameSpeed->value(),10)); config.writeConfig("showgamesettingsdialogonnewgame", QString::number(checkBox_showGameSettingsDialogOnNewGame->isChecked(),10)); //Interface config.writeConfig("showtoolbox", QString::number(checkBox_showToolbox->isChecked(),10)); }