/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ /* Manager thread for the server. */ #ifndef _SERVERMANAGER_H_ #define _SERVERMANAGER_H_ #include #include #include #include class ServerLobbyThread; class ServerAcceptThread; class SenderThread; class ConfigFile; class AvatarManager; class IrcThread; class ServerManager : public IrcCallback { public: ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager); virtual ~ServerManager(); // Set the parameters. void Init(unsigned serverPort, bool ipv6, ServerNetworkMode mode, const std::string &pwd, const std::string &logDir, boost::shared_ptr ircThread); // Main start function. void RunAll(); void SignalTerminationAll(); bool JoinAll(bool wait); GuiInterface &GetGui(); virtual void SignalIrcConnect(const std::string &server); virtual void SignalIrcSelfJoined(const std::string &nickName, const std::string &channel); virtual void SignalIrcPlayerJoined(const std::string & /*nickName*/) {} virtual void SignalIrcPlayerChanged(const std::string & /*oldNick*/, const std::string & /*newNick*/) {} virtual void SignalIrcPlayerKicked(const std::string & /*nickName*/, const std::string & /*byWhom*/, const std::string & /*reason*/) {} virtual void SignalIrcPlayerLeft(const std::string & /*nickName*/) {} virtual void SignalIrcChatMsg(const std::string &nickName, const std::string &msg); virtual void SignalIrcError(int errorCode); virtual void SignalIrcServerError(int errorCode); protected: typedef std::list > AcceptThreadList; ServerLobbyThread &GetLobbyThread(); private: GuiInterface &m_gui; ConfigFile *m_playerConfig; AvatarManager &m_avatarManager; std::string m_ircNick; boost::shared_ptr m_lobbyThread; boost::shared_ptr m_ircThread; AcceptThreadList m_acceptThreadPool; }; #endif