/*************************************************************************** * Copyright (C) 2008 by Lothar May * * * * This file is part of pokerth_console. * * pokerth_console is free software: you can redistribute it and/or * * modify it under the terms of the GNU Affero General Public License * * as published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version. * * * * pokerth_console is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the * * GNU Affero General Public License along with pokerth_console. * * If not, see . * ***************************************************************************/ using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using System.IO; /* struct GCC_PACKED NetPacketJoinGameData { NetPacketHeader head; u_int32_t gameId; u_int16_t passwordLength; u_int16_t reserved; }; */ namespace pokerth_console { class NetPacketJoinGame : NetPacket { public NetPacketJoinGame() : base(NetPacket.NetTypeJoinGame) { } public override byte[] ToByteArray() { MemoryStream memStream = new MemoryStream(); BinaryWriter w = new BinaryWriter(memStream); string gamePassword = Properties[PropertyType.PropGamePassword]; byte[] tmpPassword = Encoding.UTF8.GetBytes(gamePassword); int passwordWithPadding = AddPadding(tmpPassword.Length); int size = 12 + passwordWithPadding; w.Write(IPAddress.HostToNetworkOrder((short)Type)); w.Write(IPAddress.HostToNetworkOrder((short)size)); w.Write(IPAddress.HostToNetworkOrder((int) Convert.ToUInt32(Properties[PropertyType.PropGameId]))); w.Write(IPAddress.HostToNetworkOrder((short)gamePassword.Length)); w.Write(IPAddress.HostToNetworkOrder((short)0)); // Reserved. // Add padding. int passwordPadding = passwordWithPadding - tmpPassword.Length; if (passwordPadding > 0) w.Write(new byte[passwordPadding]); return memStream.ToArray(); } } }