/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * *****************************************************************************/ #include "localenginefactory.h" #include "localhand.h" #include "localboard.h" #include "localplayer.h" #include "localberopreflop.h" #include "localberoflop.h" #include "localberoturn.h" #include "localberoriver.h" #include "localberopostriver.h" #include LocalEngineFactory::LocalEngineFactory(ConfigFile *c) : myConfig(c) { } LocalEngineFactory::~LocalEngineFactory() { } boost::shared_ptr LocalEngineFactory::createHand(boost::shared_ptr f, GuiInterface *g, boost::shared_ptr b, Log *l, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) { return boost::shared_ptr(new LocalHand(f, g, b, l, sl, apl, rpl, id, sP, dP, sB, sC)); } boost::shared_ptr LocalEngineFactory::createBoard(unsigned dp) { return boost::shared_ptr(new LocalBoard(dp)); } boost::shared_ptr LocalEngineFactory::createPlayer(int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB) { return boost::shared_ptr (new LocalPlayer(myConfig, id, uniqueId, type, name, avatar, sC, aS, mB)); } std::vector > LocalEngineFactory::createBeRo(HandInterface *hi, unsigned dP, int sB) { std::vector > myBeRo; myBeRo.push_back(boost::shared_ptr(new LocalBeRoPreflop(hi, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoFlop(hi, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoTurn(hi, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoRiver(hi, dP, sB))); myBeRo.push_back(boost::shared_ptr(new LocalBeRoPostRiver(hi, dP, sB))); return myBeRo; }