/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * *****************************************************************************/ #include "myactionbutton.h" #include "gametablestylereader.h" using namespace std; MyActionButton::MyActionButton(QGroupBox* parent) : QPushButton(parent), myStyle(NULL) { } MyActionButton::~MyActionButton() { } void MyActionButton::paintEvent(QPaintEvent * event) { QPushButton::paintEvent(event); QPainter painter(this); painter.setPen(QColor("#"+myStyle->getFKeyIndicatorColor())); painter.setOpacity(0.5); QFont f= painter.font(); f.setPixelSize(9); painter.setFont(f); if(objectName()==("pushButton_AllIn")) { painter.drawText(6,6,15,15,Qt::AlignLeft,fKeyText); } else if(objectName()==("pushButton_showMyCards")) { painter.drawText(6,6,15,15,Qt::AlignLeft,QString("F5")); } else { painter.drawText(8,15,15,15,Qt::AlignLeft,fKeyText); } }