/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ /* Session data (a session is a valid client connection). */ #ifndef _SESSIONDATA_H_ #define _SESSIONDATA_H_ #include #include #include #include #define INVALID_SESSION 0 #define SESSION_ID_INIT INVALID_SESSION #define SESSION_ID_GENERIC 0xFFFFFFFF typedef unsigned SessionId; /*struct SessionId { unsigned id; };*/ class SessionData { public: enum State { Init, ReceivingAvatar, Established, Game }; SessionData(SOCKET sockfd, SessionId id); ~SessionData(); SessionId GetId() const; State GetState() const; void SetState(State state); SOCKET GetSocket() const; void SetReadyFlag(); void ResetReadyFlag(); bool IsReady() const; const std::string &GetClientAddr() const; void SetClientAddr(const std::string &addr); ReceiveBuffer &GetReceiveBuffer(); private: SOCKET m_sockfd; const SessionId m_id; State m_state; std::string m_clientAddr; ReceiveBuffer m_receiveBuffer; bool m_readyFlag; mutable boost::mutex m_dataMutex; }; #endif